Hellbound - Characters HELLGORE
Murdered in battle during the demon invasion, Hellgore is a respawned Originative from planet Hell who looks for revenge against the ones who massacred his people.
Hellgore stands 10 feet tall and weighs around 600 pounds of pure muscle, but he is still the smallest living creature in planet Hell.
Starting with 100 points of health (maximum: 200) and 0 armor (maximum: 200), Hellgore can punch with his bare hands and carry up to five different weapons: Head Crusher, Simple Shotgun (known by him as "Lucy"), Triple Shotgun, Indolora and Rocket Launcher. | |||||||||
HELL KNIGHT GUARD
Hell Knights were once Originatives from The Resistance. Now they have been transformed by the demons to become part of their army.
Guards are the dumbest of them all. Running directly to their targets and having almost no protection at all, Hell Knight Guards have 7 of HP and inflict 15 DP with each melee attack.
Killing a Hell Knight Guard provides you with a Head Crusher weapon, and exploding them will drop an extra +1 HP Heart item. | |||||||||
HELL KNIGHT SOLDIER
Equipped with the Simple Shotgun as their weapon, the Hell Knight Soldiers are the most common enemies from transformed Originatives of The Resistance.
With a basic protection of 8 HP, these guys are all over planet Hell, and can deal 8 DP with each shot landed.
Killing a Hell Knight Soldier gives you the Simple Shotgun with base ammo, and exploding them could drop an extra item of +1 HP Heart or an extra +1 Armor Shield. | |||||||||
HELL KNIGHT SERGEANT
Dangerous in close range, the Hell Knight Sergeants are armed with the famous Triple Shotgun.
They count with 10 of HP and they shoot 8 bullets with 3.5 DP on each (28 in total if landed all).
Killing a Hell Knight Sergeant gives you the Triple Shotgun with base ammo, and exploding them could drop an extra item of +1 HP Heart or an extra +1 Armor Shield. | |||||||||
HELL KNIGHT CAPTAIN
With the Indolora as their weapon, the Hell Knight Captains are some of the most annoying enemies in close-middle range.
They have 11 of HP and each shot of their constant-rapid fire inflicts 5 DP.
Killing a Hell Knight Captain gives you the Indolora with base ammo, and exploding them could drop an extra item of +1 HP Heart or an extra +1 Armor Shield. | |||||||||
HELL KNIGHT MAJOR
The toughest of them all! The Hell Knight Majors are the most enduring and scary transformed Originatives, with the Rocket Launcher as their chosen weapon.
Their HP is 12. A single rocket coming from them could take off up to 50 DP, depending on how closer to the target they landed it.
Killing a Hell Knight Major gives you the Rocket Launcher with base ammo, and exploding them could drop an extra item of +1 HP Heart or an extra +1 Armor Shield. | |||||||||
VLADER
They are the most common demmons found on planet Hell. Throwing fireballs from far range, the Vladers are some of the most persistent creatures.
With 14 of HP, the Vladers can inflict 20 DP with each of their fire throws.
Exploding a Vlader will drop a +5 HP Heart item. | |||||||||
KARNAL
Annoying like none other creature in Hell, the Karnals are super fast and very dangerous demons from close range.
They have 15 of HP, and they can take you off 35 of health with each smack of their sharpened hands.
Exploding a Karnal will drop a +5 HP Heart item. | |||||||||
PYGON
One of the most hated living creatures out there. The Pygons can fly, teleport and even throw you energy projectiles.
They are the hardest to kill base enemies with 40 of HP. They can inflict you up to 25 DP with each attack, depending on the distance from the impact.
The Pygons are rare flying creatures, exploding them doesn't drop anything at all. | |||||||||
FERLORD
The guardian of The Core, the biggest MF, and the final task in Hellgore's killing list.
With the highest HP by 1500, the Ferlord can: Smack you directly on close range with 30 DP, smash the floor at mid-range with 50 DP in area, throw you energy projectiles from the distance at 35 DP, and even call some friends to help him out in the battle.
Killing the Ferlord will finish the lives of all their spawned allies and open the path to the Ancient Altars. | |||||||||
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